This modifier will now set the weight of the vertex group driven by the proximity of the empty Meaning, there where the empty is in the animation, the vertices close to it get a higher weight value Get the vertex weight proximity modifier to work Now we have the vertex weight proximity modifier, add an Attribute Mix Node as follows How to do that in Blender 3D?Let`s take a look!
Blender 2 53 How To Use The Bevel Weight Tool Blender 3d Architect
